My name is Tina Öhrn. I was born in Sweden 1968 and I've lived there ever since. I first started out with 3d modeling and realtime simulations in '97 for Prosolvia/insite, where I stayed for four years. In September of 2008 I got my bachelor degree in computer science. There I focused on 3d and VFX at a University program called 'Creative Computer Graphics'. I have an upper secondary school education in 2d Media and also several years of experience working with 2d graphics, mainly prepress and to some extent design as well.
I've been employed(project) at Norrblick as 3d-artist and at Powerhouse as a teacher and instructor in 3d(Character rigging and animation. Dynamics). This site is my portfolio, consisting of both personal, and work-related, projects. My goal is to constantly evolve in compositing(VFX) and photorealistic rendering.
Software Experience of relevance:
Nuke, 3dsMax(Vray), Maya(Mental Ray), AdobeCreativeSuite, ZBrush, After Effects, Combustion, Dreamweaver, Premiere, EONStudio, Multigen, CAD-Inventor.
Since 2010 I have been working at Rapid Images ,in Gothenburg, with Compositing and as a 3d-artist.
Formal Education: |
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2005 - 2008
University of Gävle, Gävle |
Bachelor degree in computer science, 120 points
Creative Computer Graphics, focused on 3D and VFX. |
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1997
Prosolvia, Bollnäs |
In-service training in 3D-modeling and creating realtime-simulations. |
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1994 - 1995
Torsbergsskolan, Bollnäs |
Post- secondary education
Communication&Media (2D-graphics. OS: MAC). |
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1988 - 1990
Nyströms Tryckeri, Bollnäs Repro
Torsbergsskolan, Bollnäs |
Upper secondary education
Apprentice(and hired) as an Repro- and original producer.
(Prepress "by hand"). |
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1984 - 1987
Torsbergsskolan, Bollnäs |
Upper Secondary School Business Diploma
Three years of education in economics. |
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